The Outer Worlds 2 - Horizon Point Redux
The Outer Worlds 2 - Horizon Point Redux

After returning to the ship after successfully recovering the rift data from the Archive, VAL informs the player that something funny’s going on with Horizon Point – it’s back, and there’s sizeable rift activity surrounding it that is basically a larger scale version of what player has been doing with the prototype gadget. The player enters the reconstituted station, not sure of what's going on, but it's clearly a spectacle, with a goal to investigate the disturbance.

I was responsible for creation of the exterior of this level including making destruction assets and tilekit endcaps. The initial blockout and prototype was setup by Tony Tang and Tyson Christensen. All interior spaces within this level was the result of Chris Cheung's awesome work.

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Credits

https://www.artstation.com/chaklong

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