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Main Hallway
Library
Armory
Stairway
Medbay
My contribution to the project
First Gameplay Run
Software Used
Unreal Engine
Zbrush
Substance Designer
Substance Painter
Maya
Photoshop
Illustrator

Project Vachnaya

Unreal Engine 4

Project Vachnaya was a collaborative project in a video game prototype format for the Group Project class (ART455-C at CSUF). The game sets the stage in late 80s Soviet Union in the KGB building where survivors go against hordes of undead in a final battle. The game was made in UE4 and was collaborated on using Perforce. The group consisted of myself, Aidan Ecker, Noah Christensen, Victor Alvarez. I was mainly responsible for creating the materials, Decals, walls, doorways, stairs, and a fraction of Props.

Software Used
Unreal Engine
Zbrush
Substance Designer
Substance Painter
Maya
Photoshop
Illustrator